skip to main
|
skip to sidebar
Monday, July 27, 2009
This is an old wheel-lock rifle I just finished.
5934 tri -- 1024X2048 Diffuse/Normal/Spec
Rendered in Marmoset.
Monday, July 6, 2009
This is a sword I concepted, modeled, and textured:
3200 tri -- 512 textures
Maya Viewport:
Another weapon/armor prop done for practice using Mythic concept art.
Maya Viewport.
Newer Posts
Older Posts
Home
Subscribe to:
Posts (Atom)
Resume
Full Resume
Contact:
justinkenneally@gmail.com
Skills:
▪ Next-Gen and Low-Poly modeling
▪ Texturing: Painted // Next-Gen
Software:
▪ Maya
▪ Photoshop
▪ Zbrush
▪ Headus UVLayout
▪ Xnormal
Employment:
1/2010-Current
Nihilistic Software
Junior Environment Artist
Education:
▪ Bachelor of Science in Game Art and Design
Art Institute of California, San Francisco
Blog Archive
►
2010
(1)
►
February
(1)
▼
2009
(7)
►
October
(1)
►
August
(1)
▼
July
(2)
This is an old wheel-lock rifle I just finished.59...
This is a sword I concepted, modeled, and textured...
►
June
(1)
►
April
(2)