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Monday, July 6, 2009
This is a sword I concepted, modeled, and textured:
3200 tri -- 512 textures
Maya Viewport:
Another weapon/armor prop done for practice using Mythic concept art.
Maya Viewport.
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Full Resume
Contact:
justinkenneally@gmail.com
Skills:
▪ Next-Gen and Low-Poly modeling
▪ Texturing: Painted // Next-Gen
Software:
▪ Maya
▪ Photoshop
▪ Zbrush
▪ Headus UVLayout
▪ Xnormal
Employment:
1/2010-Current
Nihilistic Software
Junior Environment Artist
Education:
▪ Bachelor of Science in Game Art and Design
Art Institute of California, San Francisco
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2009
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This is an old wheel-lock rifle I just finished.59...
This is a sword I concepted, modeled, and textured...
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April
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