This is an old wheel-lock rifle I just finished.
5934 tri -- 1024X2048 Diffuse/Normal/Spec
Monday, July 27, 2009
Friday, June 19, 2009
Thursday, April 16, 2009
his post represents some of my older work.
2 stylized props for practice:
Both are in Maya Viewport.


The following environment I made in about a month for GDC. It is rendered in Maya using a 2048k Lightmap for shadows and the scene polycount is at around 80k triangles. It is based loosely on a concept by Gregory Fromenteau.

2 stylized props for practice:
Both are in Maya Viewport.


The following environment I made in about a month for GDC. It is rendered in Maya using a 2048k Lightmap for shadows and the scene polycount is at around 80k triangles. It is based loosely on a concept by Gregory Fromenteau.

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